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Old 06-06-2014, 07:12 AM
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gmatelich gmatelich is offline
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basketball bumps

Simple description of what I'm trying to do would be to pattern the bumps on a basketball - big sphere with a bunch of little spheres embedded around it. One row of spheres is fine using the radial pattern, but then I am defining the start of each row manually. So I'm looking for spherical patterning, but to compound the problem, it's not really a sphere, it's the outward facing face of a torus (the area you'd likely grab when you pick up a doughnut). To compound the problem even more, I turned a spline to create the toroid, rather than turning a circle.

Any ideas?
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Old 06-09-2014, 06:54 AM
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Re: basketball bumps

you had to ask an easy one didn't you? What is the cross sectional shape. Is it circular?
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Old 06-09-2014, 08:03 AM
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Re: basketball bumps

I did an angular pull profile of a spline around an axis. I've highlighted the area I'm trying to bump.
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Old 06-09-2014, 08:10 AM
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Re: basketball bumps

Incidentally it's somewhat academic at this point (at least until I need to change the profile), since I manually placed the starting bumps, then did a radial pattern of those bumps.
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Old 06-09-2014, 08:56 AM
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Re: basketball bumps

That is probably how I would have done it.
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