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  #136  
Old 06-07-2006, 07:01 AM
Steve Steve is offline
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Re: Graphics benchmark for OneSpace Designer Modeling

Currently though the machine is 64-bit we only have the 32-bit Windows and OSD loaded on it.

Steve
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  #137  
Old 06-08-2006, 08:26 AM
Gary L. Gary L. is offline
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Re: Graphics benchmark for OneSpace Designer Modeling

Quote:
Originally Posted by clausb
The 64-bit version of viewbench for OSDM 2006 is now available from the CoCreate ftp server (ftp.cocreate.com/sdtestpackage/viewbench/viewbench_code_osdm2006_x64.zip). There's no 32-bit version yet, sorry.

Claus
I can not get this to work with the included instructions. Is there a different method to use for this version?

Gary
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  #138  
Old 06-08-2006, 10:05 AM
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clausb clausb is offline
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Re: Graphics benchmark for OneSpace Designer Modeling

For the 64-bit version of the benchmark, you need to have a 64-bit system running a 64-bit OS and the 64-bit version of OSDM 2006. To load the benchmark, go to the directory containing the bits and (load "viewbench_x64.dll").

Hope this helps,

Claus
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  #139  
Old 06-08-2006, 11:09 AM
Gary L. Gary L. is offline
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Re: Graphics benchmark for OneSpace Designer Modeling

I have all the hardware and software requirements you listed.

I unzip the file to c:\viewbench and entered the following into the input line in OSDM.

cd "c:/viewbench"

(load "viewbench_x64.dll")

This gives me an error:

LISP error:
Initializer function not found for viewbench_x64.dll

Gary
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  #140  
Old 06-08-2006, 12:18 PM
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clausb clausb is offline
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Re: Graphics benchmark for OneSpace Designer Modeling

Silly me. The DLL filename must be "viewbench.dll", or else it won't load, so please rename it before loading.

I'll upload a fixed package when I'm back in the office. Sorry for the confusion.

Claus
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  #141  
Old 06-09-2006, 03:54 AM
Gary L. Gary L. is offline
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Re: Graphics benchmark for OneSpace Designer Modeling

I got it to run now but, it looks like there are a few new .pkg files needed:

Many_annos.pkg, 10000_shared_parts.pkg, New_machine_complete.pkg, fat_workplanes.pkg & slow_relation_labels.pkg

Can you please also update the viewbench_models.zip file?

Thanks, Gary
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  #142  
Old 06-12-2006, 02:17 AM
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Re: Graphics benchmark for OneSpace Designer Modeling

Again, sorry for this. Someone added a few new testcases for internal purposes, but the code for those testcases ran unconditionally, i.e. even for the externally distributed version of the benchmark.

I've fixed the code package on the ftp server now (so far, only for 64-bit systems). Sorry for the confusion. Hope the code works better for you this time.

Claus
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  #143  
Old 06-29-2006, 12:53 PM
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clausb clausb is offline
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Re: Graphics benchmark for OneSpace Designer Modeling

Hi all,

finally I got around to reviewing the viewbench code and create a new version. The latest code is available from ftp://ftp.cocreate.com/sdtestpackage/viewbench as usual. To run the new version, you'll have to download both the code file (currently, viewbench_231_code.zip) and the models file (viewbench_models.zip). You can find further instructions at http://www.clausbrod.de/Osdm/ViewbenchResults where you can also post benchmark results.

The new version is no longer a compiled DLL, but a simple Lisp file. I stripped the original benchmark code down so that it now makes sense to distribute it in an uncompiled format. The big plus with this approach is there are no longer two different DLLs for the 32-bit and 64-bit versions of OSDM, and it is also much more likely that the code will simply run in new releases of OSDM, even if I don't find the time to re-compile the code.

Apart from stripping down the original code, I improved reporting - now you'll get a nice summary in a browser window instead of plain ASCII output in an obscure logfile.

Best of all, I reorganized the code so that it is now a lot easier to add new test models and complete sets of test models to the benchmark. This is a significant improvement because the original test models aren't really suitable anymore to max out today's graphics cards. Hence, creating a new test set is probably the most important next improvement to the benchmark on the list. Anybody who wants to contribute models (which need to be freely redistributable) is most welcome.

Hope the new version works for everyone; thanks for your feedback!

Claus
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  #144  
Old 04-01-2010, 01:02 PM
DesignerFans DesignerFans is offline
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Re: Graphics benchmark for OneSpace Designer Modeling

Due to original FTP site is no longer exist..
Where can I donwload the Viewbench for testing?
Thank you.
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  #145  
Old 04-07-2010, 03:48 PM
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John Scheffel John Scheffel is offline
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Re: Graphics benchmark for OneSpace Designer Modeling

Quote:
Originally Posted by DesignerFans View Post
Due to original FTP site is no longer exist..
Where can I donwload the Viewbench for testing?
Thank you.
I think Viewbench has become obsolete. I have not used it in years but even then graphics were becoming so fast that Viewbench would not detect much difference between different PCs. It was useful for comparison when graphics were slow but not so much anymore. Claus still checks in from time to time so maybe he can offer more insight.
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  #146  
Old 04-10-2010, 04:18 AM
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clausb clausb is offline
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Re: Graphics benchmark for OneSpace Designer Modeling

I contacted the CoCreate team for help, haven't heard back yet.

Over the years, I had revised viewbench a couple of times, and we still used to use it internally to benchmark special graphics modes or large models. The latest viewbench code had a simple extension mechanism to plugin in your own models so that users could measure graphics performance with the kind of model data most relevant to them.

So while having something like viewbench is certainly less critical than it used to be, it isn't obsolete - or at least it wasn't when I left the CoCreate team.
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  #147  
Old 04-22-2020, 01:43 AM
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John van Doorn John van Doorn is offline
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Re: Graphics benchmark for OneSpace Designer Modeling

Hi,

Since the ftp site isn't working anymore, does someone still have the files available?


I'm want to have a look to see the difference in new hardware vs old hardware, to see how far we've come.


viewbench_code.zip viewbench_models.zip
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