

Thread Tools  Search this Thread  Rate Thread  Display Modes 
#1




drawing a nonorthogonal rectangle on a WP
Why is it only possible to draw a rectangle in the same direction as the Workplane origin?
Would be nice that if you press ALT (for example) before you start drawing a rectangle, that you could pick your own drawing direction. regards, Jaap 
#2




Re: drawing a nonorthogonal rectangle on a WP
May be I'm too stupid.. but I hope I'm not!
A rectangle is orthogonal.. meaning the adjacent lines are perpendicular. A a nonorthogonal rectangle would have angles <> 90 degree.. So it would not be a rectangle any more. I assume you would like to draw a parallelogram, or may be an isosceles trapezoid. But first can not be defined by two points. You need 3 points. So pressing ALT is not an option. If you like to draw a parallelogram, draw a rectangle and stretch one of the lines (select complete line to get BOTH ends).
__________________

#3




Re: drawing a nonorthogonal rectangle on a WP
Using the rectangle command, the horizontal line of the rectangle is on the U axis, the veritcal lines are on the V axis. The angles are 90°.
If the recangle could be drawing with the horizontal at 3° and the vertical at 93°, you would have what is being discussed, the angles are still 90°. Tom
__________________
Tom Kirkman Creo Elements/Direct 19.0 DELL Precision 7510 
#4




Re: drawing a nonorthogonal rectangle on a WP
Okay.. I got it. Thanks. I have been thinking in different direction.
So, pressing ALT + 3 points would create a *rotated* rectangle. But using 2Dcopilot and selecting 4 points would also create a rotated rectangle (by using copilots perpendicular  parallel  snapping functionality). Is it useful to have a new command for nonorthogonal rectangles? It's one click more I admit.
__________________

#5




Re: drawing a nonorthogonal rectangle on a WP
Drawing a rectangle requires 2 points (opposite corners), but is limited to being parallel to the U and V axes. The Copilot can be used, but it requires picking all four points; and it can be challenging if the angle with respect to the U axes is unknown or not "nice". You can get around that by first creating a construction line which is along one of the edges of the rectangle.
Ideally, I'd like to see a dialog for the rectangle command that allowed for a couple of options: direction, length and width. You could enter the two opposite points that you can do nowwith the direction set to the Uaxis. Or, you could enter a new direction or angle and those two pointsthe rectangle would then be created, but rotated (with respect to the Uaxis). Or, you could enter one corner plus a length and widthand you would still have the option to set a direction. That could be useful! 
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)  
Thread Tools  Search this Thread 
Display Modes  Rate This Thread 

