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Forum: Annotation 09-12-2019, 07:38 AM
Replies: 2
Views: 1,036
Posted By gmatelich
Re: searchable text in PDF

that's cool to hear, thanks! I hope the search/select/copy is coming to pdf too! You can always check out AI Max as well - along with spell check, they've added searchability to their .pdf exporter. ...
Forum: Annotation 04-02-2019, 07:45 AM
Replies: 3
Views: 2,907
Posted By gmatelich
Re: Change notes from ModelManager

In the same location as your am_customize file, create a new file "am_mm_customize" with the following or similar text.
(oli::sd-execute-annotator-command :cmd "INPUT './AWMCMacros.m'"), ...
Forum: CoCreate Modeling 06-28-2018, 09:05 AM
Replies: 3
Views: 1,995
Posted By gmatelich
Cool Re: SDKill notes

I just had a remarkable experience where I was able to interrupt an Annotation process. I didn't do pause/break, I did "sdkill -8" without the process ID - turns out this isn't necessary.
Forum: CoCreate Modeling 06-26-2018, 09:15 AM
Replies: 3
Views: 1,995
Posted By gmatelich
Re: SDKill notes

My experience though is that if Annotation hangs, there is no Pause/Break and no SDKILL recovery - am I missing something here?
Forum: CoCreate Modeling 06-26-2018, 08:51 AM
Replies: 3
Views: 1,995
Posted By gmatelich
SDKill notes

Recover from stuck calculation

A. First, be sure it's not an auto-save event - autosave will often kick in at the completion of another command, making it seem as if the original command is...
Forum: CoCreate Modeling 06-06-2018, 08:28 AM
Replies: 4
Views: 3,907
Posted By gmatelich
Re: part resolution

I may be on the edge of a flip-flop. I've spent many hours bringing parts up to e-6 resolution, and brow-beat others into upgrading their models, and upgraded other's models. I've finally got to ask...
Forum: Customization 05-29-2018, 09:15 AM
Replies: 9
Views: 2,351
Posted By gmatelich
Re: Super Fast Autosave

I've moved this code set to GitHub: https://github.com/barebuns/IncrementalAutoSave
I've added Annotation backup to the code as well.
I look forward to anyone's feedback on how this is working for...
Forum: Customization 05-18-2018, 08:32 AM
Replies: 9
Views: 2,351
Posted By gmatelich
Re: Super Fast Autosave

correct, it's not yet automatic. this is really just next step in proof of concept. It still relies on the out of box autosave to use as a timer/counter, but aims to reduce the pain of waiting for...
Forum: Customization 05-16-2018, 03:34 PM
Replies: 9
Views: 2,351
Posted By gmatelich
Re: Super Fast Autosave

#| Just doing a "baseline" save instead of the standard autosave, is a great time saver, since you don't have to wait for the package file to zip (why don't they do that in the background?).
This...
Forum: Customization 05-09-2018, 10:43 AM
Replies: 9
Views: 2,351
Posted By gmatelich
Re: Super Fast Autosave

AutoSaveBaseline is looking pretty good
(defun AutoSaveBaseline ()
(setf *AutoSaveBaseLocation* (format nil "~AAutosave/~A" (sd-inq-temp-dir) (get-universal-time))) ;Establish autosave...
Forum: Customization 05-08-2018, 08:56 AM
Replies: 9
Views: 2,351
Posted By gmatelich
Re: Super Fast Autosave

Getting closer I think:

(in-package :valve)
(use-package :oli)
(sd-display-alert "Loading Autosave" :icon :info :auto-close-time 5)
(defvar *AutoSaveIncrement* 1) ;Loop...
Forum: Customization 05-04-2018, 09:53 AM
Replies: 9
Views: 2,351
Posted By gmatelich
Re: Super Fast Autosave

No, not yet working code :-(
Forum: Customization 05-02-2018, 01:20 PM
Replies: 9
Views: 2,351
Posted By gmatelich
Super Fast Autosave

I've been manually testing a much faster method of autosave, though admittedly it's currently much less user friendly. For testing I turn on autosave, with the 'ask before save' option; when it asks,...
Forum: Jobs 03-23-2018, 09:24 AM
Replies: 0
Views: 3,004
Posted By gmatelich
Always looking for good engineers

http://www.valvesoftware.com/jobs/
Forum: Annotation 03-08-2018, 03:21 PM
Replies: 11
Views: 3,054
Posted By gmatelich
Re: Load sketch, choose position

Thank you both for the great advice. I did end up using the Template functionality. Originally I had set it up as a symbol and was frustrated by how locked down a symbol was, hence my desire to load...
Forum: Annotation 02-26-2018, 10:32 AM
Replies: 11
Views: 3,054
Posted By gmatelich
Load sketch, choose position

Iím trying to create a button in the UI to load an .mi file as a sketch, in the current sheet, and choose a position. I figure Iíll put it in am_avail_cmds.cmd. Starting with recorder, and poking...
Forum: Modules 10-17-2016, 02:17 PM
Replies: 0
Views: 1,764
Posted By gmatelich
More complete sheet metal shop

Does anyone have a more complete sheet metal shop definition they'd be interested in sharing? The default one only has about 10 materials in it...

Thanks
Greg
Forum: CoCreate Modeling 03-06-2015, 01:53 PM
Replies: 4
Views: 2,194
Posted By gmatelich
Re: Lform Inventor e/o SolidW

Version 19 adds native file loading for Solid Works and Inventor as part of base license.

In Modules Startup, make sure you have Inventor (native import) and SolidWorks (native import) in you...
Forum: Annotation 03-05-2015, 04:05 PM
Replies: 0
Views: 1,770
Posted By gmatelich
dimension index number

I'm looking for a more convenient way to add dimension index numbers to my drawings.

In ME10 we created a bubble number creator:
DEFINE Bubnum
READ 'Enter first bubble number' Numb
LET...
Forum: CoCreate Modeling 02-05-2015, 01:57 PM
Replies: 3
Views: 1,714
Posted By gmatelich
Re: Positioning of view sets

I've struggled with this too, but haven't found a way to change the viewset direction. One thing I haven't tried yet is to move all the faces of the model to coincide with the viewset, then position...
Forum: Data Management 06-25-2014, 03:06 PM
Replies: 3
Views: 1,991
Posted By gmatelich
Re: get all drawings in an assy

Yes, Model Manager. If I right click on the top level masterdata, and select export, I get an .sdexp file, an .sd file, and a .jpg - those files directly associated with the top level masterdata....
Forum: CoCreate Modeling 06-09-2014, 08:10 AM
Replies: 4
Views: 1,970
Posted By gmatelich
Re: basketball bumps

Incidentally it's somewhat academic at this point (at least until I need to change the profile), since I manually placed the starting bumps, then did a radial pattern of those bumps.
Forum: CoCreate Modeling 06-09-2014, 08:03 AM
Replies: 4
Views: 1,970
Posted By gmatelich
Re: basketball bumps

I did an angular pull profile of a spline around an axis. I've highlighted the area I'm trying to bump.
Forum: Data Management 06-06-2014, 07:22 AM
Replies: 3
Views: 1,991
Posted By gmatelich
get all drawings in an assy

Is there a convenient way to get a package of all the drawings associated with an assembly, preferably the .pdfs? It's valuable for pulling together a quote package for a new design.

This was...
Forum: CoCreate Modeling 06-06-2014, 07:12 AM
Replies: 4
Views: 1,970
Posted By gmatelich
basketball bumps

Simple description of what I'm trying to do would be to pattern the bumps on a basketball - big sphere with a bunch of little spheres embedded around it. One row of spheres is fine using the radial...
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