basketball bumps
Simple description of what I'm trying to do would be to pattern the bumps on a basketball - big sphere with a bunch of little spheres embedded around it. One row of spheres is fine using the radial pattern, but then I am defining the start of each row manually. So I'm looking for spherical patterning, but to compound the problem, it's not really a sphere, it's the outward facing face of a torus (the area you'd likely grab when you pick up a doughnut). To compound the problem even more, I turned a spline to create the toroid, rather than turning a circle.
Any ideas? |
Re: basketball bumps
you had to ask an easy one didn't you? What is the cross sectional shape. Is it circular?
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Re: basketball bumps
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I did an angular pull profile of a spline around an axis. I've highlighted the area I'm trying to bump.
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Re: basketball bumps
1 Attachment(s)
Incidentally it's somewhat academic at this point (at least until I need to change the profile), since I manually placed the starting bumps, then did a radial pattern of those bumps.
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Re: basketball bumps
That is probably how I would have done it.
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